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https://github.com/stafel/NO-WSO-Yappinator.git
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- C# 100%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
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| .forgejo/workflows | ||
| .github/workflows | ||
| Patches | ||
| .gitattributes | ||
| .gitignore | ||
| AircraftEventBinder.cs | ||
| AudioPackDiscovery.cs | ||
| AudioPlayer.cs | ||
| AudioSetManager.cs | ||
| eventPriorities.txt | ||
| FileEventPriorityLoader.cs | ||
| nuget.config | ||
| Plugin.cs | ||
| README.md | ||
| UnityWebRequestAudioLoader.cs | ||
| VoiceEvent.cs | ||
| VoiceEventMaps.cs | ||
| VoicelineCatalog.cs | ||
| VoicelineDirector.cs | ||
| WSOYappinator.csproj | ||
| WSOYappinator.sln | ||
WSO Yappinator
Get a variety of characters to yap at you while you fly!
- Download mod
- Browse Voicepacks (to download, click on the desired pack, then click "download raw file" on the right)
place the folders found in audiopacks inside a folder named "audio" next to the mod .dll Folder structure should look like this:
bepinex/plugins/
└─ WSOYappinator/
├─ WSOYappinator_version.dll
└─ audio/
├─ Prez/
│ ├─ eventPriorities.txt
│ └─ audiofiles.mp3
└─ Galaxy/
├─ eventPriorities.txt
└─ audiofiles.wav