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Rafael Stauffer 62a7cc4e80 add nonuget to load dll
Signed-off-by: Rafael Stauffer <rs@opc6.net>
2026-05-24 23:38:58 +02:00
.forgejo/workflows add gh workflows 2026-05-24 23:37:12 +02:00
.github/workflows add gh workflows 2026-05-24 23:37:12 +02:00
Patches feat: customizable lowAltitude, highAltitude and bingoFuelRatio 2026-05-16 21:06:41 +02:00
.gitattributes Add .gitattributes, .gitignore, and README.md. 2026-01-06 21:57:31 +11:00
.gitignore Add .gitattributes, .gitignore, and README.md. 2026-01-06 21:57:31 +11:00
AircraftEventBinder.cs v 1.3.0 2026-02-27 04:54:10 +11:00
AudioPackDiscovery.cs v 1.3.0 2026-02-27 04:54:10 +11:00
AudioPlayer.cs Add project files. 2026-01-06 22:02:08 +11:00
AudioSetManager.cs v 1.3.0 2026-02-27 04:54:10 +11:00
eventPriorities.txt feat: add flares, lowFlares and jammer event 2026-05-15 23:17:48 +02:00
FileEventPriorityLoader.cs v 1.3.0 2026-02-27 04:54:10 +11:00
nuget.config add nuget config 2026-05-24 23:38:36 +02:00
Plugin.cs feat: move customizing to own Event config 2026-05-16 22:12:25 +02:00
README.md update readme 2026-01-06 22:30:27 +11:00
UnityWebRequestAudioLoader.cs v 1.3.0 2026-02-27 04:54:10 +11:00
VoiceEvent.cs feat: add flares, lowFlares and jammer event 2026-05-15 23:17:48 +02:00
VoiceEventMaps.cs v 1.3.0 2026-02-27 04:54:10 +11:00
VoicelineCatalog.cs v 1.3.0 2026-02-27 04:54:10 +11:00
VoicelineDirector.cs v 1.3.0 2026-02-27 04:54:10 +11:00
WSOYappinator.csproj add nonuget to load dll 2026-05-24 23:38:58 +02:00
WSOYappinator.sln added voicepacks 2026-01-06 22:05:41 +11:00

WSO Yappinator

Get a variety of characters to yap at you while you fly!

place the folders found in audiopacks inside a folder named "audio" next to the mod .dll Folder structure should look like this:

bepinex/plugins/
  └─ WSOYappinator/
    ├─ WSOYappinator_version.dll
    └─ audio/
       ├─ Prez/
       │  ├─ eventPriorities.txt
       │  └─ audiofiles.mp3
       └─ Galaxy/
          ├─ eventPriorities.txt
          └─ audiofiles.wav